lw35-upgrade/keyboard/avr/main.c

273 lines
6.7 KiB
C

#include <avr/io.h>
#include <util/delay.h>
#define MATRIX_X(t) t##B
#define MATRIX_Y1(t) t##C
#define MATRIX_Y2(t) t##D
#define MATRIX_Y_SPLIT 6
#define MATRIX_Y2_DELTA (-1)
#define MASK_Y1 0b00111111
#define MASK_Y2 0b11100000
#define DELAY_ROW_SWITCH() _delay_ms(1) //_delay_us(1)
#define BAUDRATE 9600
/* Keycode from include/linux/input.h */
#define KEY_RESERVED 0
#define KEY_ESC 1
#define KEY_1 2
#define KEY_2 3
#define KEY_3 4
#define KEY_4 5
#define KEY_5 6
#define KEY_6 7
#define KEY_7 8
#define KEY_8 9
#define KEY_9 10
#define KEY_0 11
#define KEY_MINUS 12
#define KEY_EQUAL 13
#define KEY_BACKSPACE 14
#define KEY_TAB 15
#define KEY_Q 16
#define KEY_W 17
#define KEY_E 18
#define KEY_R 19
#define KEY_T 20
#define KEY_Y 21
#define KEY_U 22
#define KEY_I 23
#define KEY_O 24
#define KEY_P 25
#define KEY_LEFTBRACE 26
#define KEY_RIGHTBRACE 27
#define KEY_ENTER 28
#define KEY_LEFTCTRL 29
#define KEY_A 30
#define KEY_S 31
#define KEY_D 32
#define KEY_F 33
#define KEY_G 34
#define KEY_H 35
#define KEY_J 36
#define KEY_K 37
#define KEY_L 38
#define KEY_SEMICOLON 39
#define KEY_APOSTROPHE 40
#define KEY_GRAVE 41
#define KEY_LEFTSHIFT 42
#define KEY_BACKSLASH 43
#define KEY_Z 44
#define KEY_X 45
#define KEY_C 46
#define KEY_V 47
#define KEY_B 48
#define KEY_N 49
#define KEY_M 50
#define KEY_COMMA 51
#define KEY_DOT 52
#define KEY_SLASH 53
#define KEY_RIGHTSHIFT 54
#define KEY_KPASTERISK 55
#define KEY_LEFTALT 56
#define KEY_SPACE 57
#define KEY_CAPSLOCK 58
#define KEY_F1 59
#define KEY_F2 60
#define KEY_F3 61
#define KEY_F4 62
#define KEY_F5 63
#define KEY_F6 64
#define KEY_F7 65
#define KEY_F8 66
#define KEY_F9 67
#define KEY_F10 68
#define KEY_NUMLOCK 69
#define KEY_SCROLLLOCK 70
#define KEY_KP7 71
#define KEY_KP8 72
#define KEY_KP9 73
#define KEY_KPMINUS 74
#define KEY_KP4 75
#define KEY_KP5 76
#define KEY_KP6 77
#define KEY_KPPLUS 78
#define KEY_KP1 79
#define KEY_KP2 80
#define KEY_KP3 81
#define KEY_KP0 82
#define KEY_KPDOT 83
#define KEY_ZENKAKUHANKAKU 85
#define KEY_102ND 86
#define KEY_F11 87
#define KEY_F12 88
#define KEY_RO 89
#define KEY_KATAKANA 90
#define KEY_HIRAGANA 91
#define KEY_HENKAN 92
#define KEY_KATAKANAHIRAGANA 93
#define KEY_MUHENKAN 94
#define KEY_KPJPCOMMA 95
#define KEY_KPENTER 96
#define KEY_RIGHTCTRL 97
#define KEY_KPSLASH 98
#define KEY_SYSRQ 99
#define KEY_RIGHTALT 100
#define KEY_LINEFEED 101
#define KEY_HOME 102
#define KEY_UP 103
#define KEY_PAGEUP 104
#define KEY_LEFT 105
#define KEY_RIGHT 106
#define KEY_END 107
#define KEY_DOWN 108
#define KEY_PAGEDOWN 109
#define KEY_INSERT 110
#define KEY_DELETE 111
#define KEY_MACRO 112
#define KEY_MUTE 113
#define KEY_VOLUMEDOWN 114
#define KEY_VOLUMEUP 115
#define KEY_POWER 116 /* SC System Power Down */
#define KEY_KPEQUAL 117
#define KEY_KPPLUSMINUS 118
#define KEY_PAUSE 119
#define KEY_SCALE 120 /* AL Compiz Scale (Expose) */
#define KEY_KPCOMMA 121
#define KEY_HANGEUL 122
#define KEY_HANGUEL KEY_HANGEUL
#define KEY_HANJA 123
#define KEY_YEN 124
#define KEY_LEFTMETA 125
#define KEY_RIGHTMETA 126
#define KEY_COMPOSE 127
#define SKEY_FN 255
#define KEYCODE_FN 127
/*
* Special keys:
* * Control : Code
* * Alt : Del
* * FN : Delword
* * Del : Inhalt
* * ` : SM
* * Escape : Storno
* * Print : Menu
* * Pause : GS End
*
* FN Keymap:
* * F-Keys : Number keys for F1-F10, and ? and ` for F11-F12
* * Home / End / PGUP / PGDN : Arrow keys
* * Sys rq : Print
*/
static uint8_t keycode_translation_matrix[2][9][8] = {
{ /* Standard keymap */
{KEY_5, KEY_6, KEY_R, KEY_T, KEY_C, KEY_F, KEY_UP, 0},
{KEY_8, KEY_7, KEY_Y, KEY_H, KEY_G, KEY_V, KEY_PAUSE, 0},
{KEY_1, KEY_2, KEY_Q, KEY_Z, KEY_A, KEY_S, KEY_CAPSLOCK, 0},
{KEY_9, KEY_J, KEY_I, KEY_U, KEY_B, KEY_N, KEY_RIGHT, 0},
{KEY_MINUS, KEY_0, KEY_P, KEY_O, KEY_M, KEY_COMMA, KEY_SYSRQ, 0},
{KEY_DELETE, KEY_SEMICOLON, KEY_RIGHTBRACE, KEY_LEFTBRACE, KEY_LEFT, KEY_DOWN, 0, KEY_LEFTCTRL},
{KEY_4, KEY_3, KEY_W, KEY_E, KEY_D, KEY_X, KEY_TAB, 0},
{KEY_GRAVE, KEY_ESC, KEY_ENTER, KEY_BACKSPACE, KEY_LEFTALT, SKEY_FN, KEY_LEFTSHIFT, KEY_SPACE},
{KEY_EQUAL, KEY_L, KEY_BACKSLASH, KEY_K, KEY_DOT, KEY_SLASH, 0, KEY_APOSTROPHE}
},
{ /* FN keymap */
{KEY_F5, KEY_F6, KEY_R, KEY_T, KEY_C, KEY_F, KEY_PAGEUP, 0},
{KEY_F8, KEY_F7, KEY_Z, KEY_H, KEY_G, KEY_V, KEY_PAUSE, 0},
{KEY_F1, KEY_F2, KEY_Q, KEY_102ND, KEY_A, KEY_S, KEY_CAPSLOCK, 0},
{KEY_F9, KEY_J, KEY_I, KEY_U, KEY_B, KEY_N, KEY_END, 0},
{KEY_F11, KEY_F10, KEY_P, KEY_O, KEY_M, KEY_COMMA, KEY_SYSRQ, 0},
{KEY_DELETE, KEY_SEMICOLON, KEY_RIGHTBRACE, KEY_LEFTBRACE, KEY_HOME, KEY_PAGEDOWN, 0, KEY_LEFTCTRL},
{KEY_F4, KEY_F3, KEY_W, KEY_E, KEY_D, KEY_X, KEY_TAB, 0},
{KEY_GRAVE, KEY_ESC, KEY_ENTER, KEY_BACKSPACE, KEY_LEFTALT, SKEY_FN, KEY_LEFTSHIFT, KEY_SPACE},
{KEY_F12, KEY_L, KEY_BACKSLASH, KEY_K, KEY_DOT, KEY_SLASH, 0, KEY_APOSTROPHE}
}
};
uint8_t matrix_state_last_vector[9] = {0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF};
uint8_t fn_active = 0;
void process_key_event(uint8_t col, uint8_t row, uint8_t state)
{
char c;
uint8_t keycode;
keycode = keycode_translation_matrix[fn_active][col][row];
if (keycode == SKEY_FN) {
fn_active = state;
#ifdef KEYCODE_FN
while (!(UCSRA & (1 << UDRE)));
UDR = KEYCODE_FN | (state << 7);
#endif
} else {
c = keycode | (state << 7);
while (!(UCSRA & (1 << UDRE)));
UDR = c;
}
}
void matrix_scan_col(uint8_t col)
{
uint8_t matrix_state;
uint8_t row;
uint8_t bit;
if (col < MATRIX_Y_SPLIT) {
MATRIX_Y2(DDR) &= ~(MASK_Y2);
MATRIX_Y1(DDR) = (MATRIX_Y1(DDR) & ~(MASK_Y1)) |
(1 << col);
} else {
MATRIX_Y2(DDR) = (MATRIX_Y2(DDR) & ~(MASK_Y2)) |
(1 << (col + MATRIX_Y2_DELTA));
MATRIX_Y1(DDR) &= ~(MASK_Y1);
}
DELAY_ROW_SWITCH();
matrix_state = MATRIX_X(PIN);
for (row = 0; row < 8; ++row) {
bit = (1 << row);
if ((matrix_state ^ matrix_state_last_vector[col]) & bit) {
process_key_event(col, row, !(matrix_state & bit));
}
}
matrix_state_last_vector[col] = matrix_state;
}
int main()
{
int col;
/* Config I/O */
MATRIX_X(DDR) = 0; /* Columns as input */
MATRIX_X(PORT) = 0xFF; /* Enable pull-ups for columns */
MATRIX_Y1(DDR) &= ~MASK_Y1; /* Disable rows */
MATRIX_Y2(DDR) &= ~MASK_Y2; /* Disable rows */
MATRIX_Y1(PORT) &= ~MASK_Y1; /* Pull row low when selected */
MATRIX_Y2(PORT) &= ~MASK_Y2; /* Pull row low when selected */
UCSRB = (1 << TXEN);
UBRRH = ((((F_CPU / BAUDRATE) / 16) - 1) >> 8);
UBRRL = (((F_CPU / BAUDRATE) / 16) - 1);
fn_active = 0;
/* Continuously scan matrix */
while (1) {
for (col = 0; col < 9; ++col) {
matrix_scan_col(col);
}
}
}