sw: Implement livetime for screens

Also, implement volume screen.
master
Markus Koch 2020-08-08 18:18:22 +02:00
parent 69ae7e5d42
commit fa50e271a6
1 changed files with 17 additions and 1 deletions

View File

@ -112,8 +112,14 @@ class display_manager(object):
self.tick = 0
self.current_display = None
def set_display(self, disp):
def set_display(self, disp, live=-1):
self.current_display = disp
self.current_display.live = live
def display_is_dead(self):
if (self.current_display):
return (self.current_display.live == 0)
return 0
def render(self):
if (self.current_display):
@ -133,6 +139,8 @@ class display_manager(object):
self.current_display.ltick = old_tick
self.current_display.animate(self.tick - self.current_display.ltick)
self.current_display.ltick = self.tick
if (self.current_display.live > 0):
self.current_display.live -= ticks
# TODO: Consider also animating inactive screens... Might resolve some glitches when updating text while a screen is in the background (or pass `tick` to update funcs)
class radioserv:
@ -167,11 +175,16 @@ class radioserv:
nvol = 0;
elif (nvol > 100):
nvol = 100
self.disp_info.update_text("{}%".format(nvol), True)
self.disp_info.update_info("Volume")
self.disp_mgr.set_display(self.disp_info, 40)
self.mpd.setvol(nvol)
#print("Battery: {}".format(rdata[2]))
async def io_main(self):
while True:
if self.disp_mgr.display_is_dead():
self.disp_mgr.set_display(self.disp_playback)
self.disp_mgr.animate(1)
self.disp_mgr.render()
rdata = self.spi.xfer([100, 101, 102], 50000, 1000)
@ -250,6 +263,9 @@ class radioserv:
self.disp_playback = display_playback()
self.disp_playback.update_text("Loading...")
self.disp_info = display_playback()
self.disp_info.update_text("---");
self.disp_mgr = display_manager()
self.disp_mgr.set_display(self.disp_playback)