Add height support
Optional third coordinate in position field. Streets will only intersect when all 4 coordinates are on the same height.
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5e1ef8b340
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@ -14,6 +14,7 @@ int dijkstra_node_same (struct dijkstra_node *node_a,
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// Not the proper way to do it, but it works for now.
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same &= (fabs(node_a->position.x - node_b->position.x) < FP_THRESHOLD);
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same &= (fabs(node_a->position.y - node_b->position.y) < FP_THRESHOLD);
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same &= (node_a->position.z == node_b->position.z);
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return same;
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}
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@ -26,6 +27,7 @@ int dijkstra_node_same (struct dijkstra_node *node_a,
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*/
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struct dijkstra_node *dijkstra_node_new(float x,
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float y,
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int z,
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int uid)
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{
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struct dijkstra_node *node;
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@ -34,6 +36,7 @@ struct dijkstra_node *dijkstra_node_new(float x,
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if (node) {
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node->position.x = x;
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node->position.y = y;
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node->position.z = z;
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node->uid = uid;
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node->paths = NULL;
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}
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@ -67,7 +70,8 @@ struct dijkstra_node *dijkstra_node_exists(GList *list,
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*/
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struct dijkstra_node *dijkstra_node_new_to_list(GList **list,
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float x,
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float y)
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float y,
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int z)
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{
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struct dijkstra_node *node;
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struct dijkstra_node *found;
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@ -75,7 +79,7 @@ struct dijkstra_node *dijkstra_node_new_to_list(GList **list,
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uid = g_list_length(*list);
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node = dijkstra_node_new(x, y, uid);
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node = dijkstra_node_new(x, y, z, uid);
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if (!node)
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return NULL;
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@ -264,7 +268,9 @@ int dijkstra_path_intersect(struct dijkstra_solver *solver,
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float p0_x, p0_y, p1_x, p1_y;
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float p2_x, p2_y, p3_x, p3_y;
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float i_x, i_y;
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int p0_z, p1_z, p2_z, p3_z;
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float i_x, i_y;
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int i_z;
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float s1_x, s1_y, s2_x, s2_y;
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float s, t;
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@ -272,6 +278,15 @@ int dijkstra_path_intersect(struct dijkstra_solver *solver,
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if (!path_a || !path_b)
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return -1;
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// Check height
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p0_z = path_a->source->position.z;
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p1_z = path_a->destination->position.z;
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p2_z = path_b->source->position.z;
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p3_z = path_b->destination->position.z;
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if (!(p0_z == p1_z && p1_z == p2_z && p2_z == p3_z)) // We don't want to intersect on height, they must match exactly for all four points.
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return 0; // No collision
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p0_x = path_a->source->position.x;
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p0_y = path_a->source->position.y;
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p1_x = path_a->destination->position.x;
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@ -296,8 +311,9 @@ int dijkstra_path_intersect(struct dijkstra_solver *solver,
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// Collision detected
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i_x = p0_x + (t * s1_x);
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i_y = p0_y + (t * s1_y);
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i_z = p0_z; // They must all on the same height when intersecting, so we can pick whichever.
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node_new = dijkstra_node_new_to_list(&solver->nodes, i_x, i_y);
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node_new = dijkstra_node_new_to_list(&solver->nodes, i_x, i_y, i_z);
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if (node_new != path_a->source && node_new != path_a->destination) {
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path_new = dijkstra_path_dup_shallow(path_a);
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solver->paths = g_list_append(solver->paths, (gpointer) path_new);
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@ -334,6 +350,8 @@ struct dijkstra_path *dijkstra_path_new_to_list(struct dijkstra_solver *solver,
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float y1,
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float x2,
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float y2,
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int z1,
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int z2,
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char *name,
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dijkstra_cost weight)
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{
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@ -342,8 +360,8 @@ struct dijkstra_path *dijkstra_path_new_to_list(struct dijkstra_solver *solver,
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struct dijkstra_path *existing_path;
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GList *l, *l_last;
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n1 = dijkstra_node_new_to_list(&solver->nodes, x1, y1);
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n2 = dijkstra_node_new_to_list(&solver->nodes, x2, y2);
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n1 = dijkstra_node_new_to_list(&solver->nodes, x1, y1, z1);
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n2 = dijkstra_node_new_to_list(&solver->nodes, x2, y2, z2);
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path = dijkstra_path_new(name, n1, n2, weight);
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l_last = g_list_last(solver->paths);
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@ -17,6 +17,7 @@ struct dijkstra_solver {
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struct position {
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float x;
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float y;
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int z;
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};
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struct dijkstra_path {
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@ -40,6 +41,8 @@ struct dijkstra_path *dijkstra_path_new_to_list(struct dijkstra_solver *solver,
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float y1,
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float x2,
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float y2,
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int z1,
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int z2,
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char *name,
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dijkstra_cost weight);
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@ -55,6 +58,7 @@ struct dijkstra_node *dijkstra_node_find_closest_node(struct dijkstra_solver *so
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/* For debugging only */
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struct dijkstra_node *dijkstra_node_new_to_list(GList **list,
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float x,
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float y);
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float y,
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int z);
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#endif // DIJKSTRAGRAPH_H
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@ -20,8 +20,8 @@ int add_geojson_to_dijkstra(struct dijkstra_solver *solver,
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int i_max, j_max;
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char *name = NULL;
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int x, y;
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int x_last, y_last;
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int x, y, z;
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int x_last, y_last, z_last;
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struct _stats {
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int nodes;
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@ -65,6 +65,7 @@ int add_geojson_to_dijkstra(struct dijkstra_solver *solver,
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json_reader_read_member(reader, "geometry");
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json_reader_read_member(reader, "coordinates");
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z_last = 0; // By default, let's assume height 0
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if (json_reader_is_array(reader)) {
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j_max = json_reader_count_elements(reader);
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for (j = 0; j < j_max; j++) {
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@ -77,18 +78,27 @@ int add_geojson_to_dijkstra(struct dijkstra_solver *solver,
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json_reader_read_element(reader, 1);
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y = json_reader_get_int_value(reader);
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json_reader_end_element(reader);
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if (json_reader_count_elements(reader) > 2) {
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json_reader_read_element(reader, 2);
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z = json_reader_get_int_value(reader);
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json_reader_end_element(reader);
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} else {
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z = z_last;
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}
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if (j > 0) {
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stats.paths++;
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dijkstra_path_new_to_list(solver,
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x_last, y_last,
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x, y,
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z, z_last,
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name,
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DIJKSTRA_WEIGHT_AUTO);
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}
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x_last = x;
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y_last = y;
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z_last = z;
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} else {
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report(LL_WARNING, "err 1\n");
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}
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@ -17,12 +17,14 @@ void add_test_map(struct dijkstra_solver *solver)
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dijkstra_path_new_to_list(solver,
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5,0,
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5,10,
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0,0,
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"Vertical",
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1);
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dijkstra_path_new_to_list(solver,
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0,5,
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10,5,
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0,0,
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"Horizontal",
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1);
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}
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