[WIP] Implement trainlines
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6d252d7755
commit
d24904c2d0
@ -14,6 +14,7 @@ int dijkstra_node_same (struct dijkstra_node *node_a,
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// Not the proper way to do it, but it works for now.
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same &= (fabs(node_a->position.x - node_b->position.x) < FP_THRESHOLD);
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same &= (fabs(node_a->position.y - node_b->position.y) < FP_THRESHOLD);
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same &= (node_a->layer == node_b->layer);
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same &= (node_a->position.z == node_b->position.z);
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return same;
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@ -28,6 +29,7 @@ int dijkstra_node_same (struct dijkstra_node *node_a,
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struct dijkstra_node *dijkstra_node_new(float x,
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float y,
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int z,
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struct dijkstra_layer *layer,
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int uid)
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{
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struct dijkstra_node *node;
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@ -37,6 +39,7 @@ struct dijkstra_node *dijkstra_node_new(float x,
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node->position.x = x;
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node->position.y = y;
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node->position.z = z;
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node->layer = layer;
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node->uid = uid;
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node->paths = NULL;
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}
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@ -71,7 +74,8 @@ struct dijkstra_node *dijkstra_node_exists(GList *list,
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struct dijkstra_node *dijkstra_node_new_to_list(GList **list,
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float x,
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float y,
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int z)
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int z,
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struct dijkstra_layer *layer)
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{
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struct dijkstra_node *node;
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struct dijkstra_node *found;
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@ -79,7 +83,7 @@ struct dijkstra_node *dijkstra_node_new_to_list(GList **list,
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uid = g_list_length(*list);
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node = dijkstra_node_new(x, y, z, uid);
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node = dijkstra_node_new(x, y, z, layer, uid);
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if (!node)
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return NULL;
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@ -171,9 +175,22 @@ dijkstra_cost dijkstra_get_weight_from_distance(struct dijkstra_node *node_a,
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struct dijkstra_node *node_b)
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{
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float dist;
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float factor;
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dist = dijkstra_position_get_distance(&node_a->position, &node_b->position);
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factor = (node_a->layer->type == TRAINLINE ? ((float) node_a->position.z) / 100.0 : 1.0);
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factor += (node_b->layer->type == TRAINLINE ? ((float) node_b->position.z) / 100.0 : 1.0);
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factor /= 2;
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/*if (node_a->layer->type != STREET || node_b->layer->type != STREET) {
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report(LL_INFO, "%d-%d Factor is %f (from %d-%d)",
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node_a->layer->type,node_b->layer->type, factor,
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node_a->position.z, node_b->position.z);
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}*/
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dist /= factor;
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if (dist < DIJKSTRA_COST_MIN)
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dist = DIJKSTRA_COST_MIN;
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@ -269,8 +286,14 @@ int dijkstra_path_intersect(struct dijkstra_solver *solver,
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float p0_x, p0_y, p1_x, p1_y;
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float p2_x, p2_y, p3_x, p3_y;
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int p0_z, p1_z, p2_z, p3_z;
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struct dijkstra_layer *p0_layer, *p1_layer, *p2_layer, *p3_layer;
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float i_x, i_y;
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int i_z;
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struct dijkstra_layer *i_layer;
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struct dijkstra_layer *access_layer = NULL;
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struct dijkstra_layer *target_layer = NULL;
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int target_z = -10000000;
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float s1_x, s1_y, s2_x, s2_y;
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float s, t;
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@ -278,14 +301,73 @@ int dijkstra_path_intersect(struct dijkstra_solver *solver,
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if (!path_a || !path_b)
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return -1;
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// Process layer
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p0_layer = path_a->source->layer;
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p1_layer = path_a->destination->layer;
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p2_layer = path_b->source->layer;
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p3_layer = path_b->destination->layer;
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if (p0_layer->type == ACCESS) {
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access_layer = p0_layer;
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target_layer = p2_layer;
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target_z = path_b->source->position.z;
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} else if (p1_layer->type == ACCESS) {
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access_layer = p1_layer;
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target_layer = p2_layer;
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target_z = path_b->source->position.z;
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} else if (p2_layer->type == ACCESS) {
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access_layer = p2_layer;
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target_layer = p0_layer;
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target_z = path_a->source->position.z;
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} else if (p3_layer->type == ACCESS) {
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access_layer = p3_layer;
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target_layer = p0_layer;
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target_z = path_a->source->position.z;
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} else {
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target_layer = p0_layer;
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target_z = path_a->source->position.z; // For normal intersections, all .z must be the same, so we can pick any.
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}
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if (access_layer) {
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if (target_layer->type == ACCESS)
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return 0;
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if (target_layer->type == TRAINLINE && strcmp(access_layer->access, target_layer->name))
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return 0;
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// report(LL_DEBUG, "ACCESS OK");
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} else {
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if (p0_layer->type == TRAINLINE ||
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p1_layer->type == TRAINLINE ||
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p2_layer->type == TRAINLINE ||
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p3_layer->type == TRAINLINE)
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return 0; // Never collide trains (sounds like a good idea, doesn't it!)
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}
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if (access_layer) {
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target_layer = access_layer; // Without this, I will (sometimes??) get a direct link between the two layers
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}
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/*
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if (p0_layer->type == ACCESS || p1_layer->type == ACCESS) {
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//if (p2_layer->type == TRAINLINE && strcmp(p0_layer->access, p2_layer->name))
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// return 0;
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} else if (p2_layer->type == ACCESS || p3_layer->type == ACCESS) {
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//if (p0_layer->type == TRAINLINE && strcmp(p2_layer->access, p0_layer->name))
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// return 0;
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} else if (p0_layer->type == TRAINLINE || p2_layer->type == TRAINLINE) {
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report(LL_ERROR, "Prevent %d to %d", p0_layer->type, p2_layer->type);
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return 0; // Never collide trains (sounds like a good idea, doesn't it!)
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}*/
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// Check height
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p0_z = path_a->source->position.z;
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p1_z = path_a->destination->position.z;
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p2_z = path_b->source->position.z;
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p3_z = path_b->destination->position.z;
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if (!(p0_z == p1_z && p1_z == p2_z && p2_z == p3_z)) // We don't want to intersect on height, they must match exactly for all four points.
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return 0; // No collision
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if (p0_layer->type == STREET && p2_layer->type == STREET) {
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if (!(p0_z == p1_z && p1_z == p2_z && p2_z == p3_z)) // We don't want to intersect on height, they must match exactly for all four points.
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return 0; // No collision
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}
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p0_x = path_a->source->position.x;
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p0_y = path_a->source->position.y;
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@ -311,9 +393,11 @@ int dijkstra_path_intersect(struct dijkstra_solver *solver,
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// Collision detected
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i_x = p0_x + (t * s1_x);
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i_y = p0_y + (t * s1_y);
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i_z = p0_z; // They must all on the same height when intersecting, so we can pick whichever.
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i_layer = target_layer;
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i_z = target_z;
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report(LL_DEBUG, "Split layer to type %d", i_layer->type);
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node_new = dijkstra_node_new_to_list(&solver->nodes, i_x, i_y, i_z);
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node_new = dijkstra_node_new_to_list(&solver->nodes, i_x, i_y, i_z, i_layer);
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if (node_new != path_a->source && node_new != path_a->destination) {
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path_new = dijkstra_path_dup_shallow(path_a);
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solver->paths = g_list_append(solver->paths, (gpointer) path_new);
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@ -373,6 +457,7 @@ struct dijkstra_path *dijkstra_path_new_to_list(struct dijkstra_solver *solver,
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float y2,
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int z1,
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int z2,
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struct dijkstra_layer *layer,
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char *name,
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dijkstra_cost weight)
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{
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@ -381,8 +466,8 @@ struct dijkstra_path *dijkstra_path_new_to_list(struct dijkstra_solver *solver,
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GList *l_last;
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struct dijkstra_path *path_last = NULL;
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n1 = dijkstra_node_new_to_list(&solver->nodes, x1, y1, z1);
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n2 = dijkstra_node_new_to_list(&solver->nodes, x2, y2, z2);
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n1 = dijkstra_node_new_to_list(&solver->nodes, x1, y1, z1, layer);
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n2 = dijkstra_node_new_to_list(&solver->nodes, x2, y2, z2, layer);
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path = dijkstra_path_new(name, n1, n2, weight);
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l_last = g_list_last(solver->paths);
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@ -403,6 +488,7 @@ struct dijkstra_solver *dijkstra_solver_new()
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if (solver) {
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solver->nodes = NULL;
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solver->paths = NULL;
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solver->layers = NULL;
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}
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return solver;
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@ -421,6 +507,8 @@ void dijkstra_solver_free(struct dijkstra_solver *solver)
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// Currently, we reuse the existing memory block when for the
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// name when cloning streets. As such, clearing it here will
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// cause a double free if the street has been split.
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// NOTE: Currently, do NOT free path->access as it is part of
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// path->name and will be freed along with it (or not lol).
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free(path);
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}
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g_list_free(solver->paths);
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@ -469,3 +557,42 @@ struct dijkstra_node *dijkstra_node_find_closest_node(struct dijkstra_solver *so
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return closest_node;
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}
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struct dijkstra_layer *dijkstra_layer_new(enum dijkstra_layer_type type,
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char *name,
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char *access)
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{
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struct dijkstra_layer *layer;
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layer = malloc(sizeof(*layer));
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if (layer) {
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layer->name = strdup(name);
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layer->type = type;
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layer->access = access;
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}
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return layer;
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}
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struct dijkstra_layer *dijkstra_layer_new_to_list(struct dijkstra_solver *solver,
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enum dijkstra_layer_type type,
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char *name,
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char *access)
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{
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struct dijkstra_layer *layer;
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GList *l = NULL;
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if (type == STREET)
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name = "all";
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for (l = solver->layers; l != NULL; l = l->next) {
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layer = l->data;
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if (layer->type == type && !strcmp(layer->name, name)) {
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return layer;
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}
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}
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layer = dijkstra_layer_new(type, name, access);
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solver->layers = g_list_append(solver->layers, (void *) layer);
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return layer;
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}
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@ -12,6 +12,7 @@ typedef int dijkstra_cost;
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struct dijkstra_solver {
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GList *nodes;
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GList *paths;
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GList *layers;
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};
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struct position {
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@ -27,14 +28,28 @@ struct dijkstra_path {
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dijkstra_cost weight;
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};
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enum dijkstra_layer_type {STREET, TRAINLINE, ACCESS};
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struct dijkstra_layer {
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char *name;
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enum dijkstra_layer_type type;
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char *access;
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};
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struct dijkstra_node {
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struct position position;
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GList *paths;
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struct dijkstra_layer *layer; /* Layer (this will strcmp'd for matching) */
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int uid;
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};
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struct offset_map {
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char *name;
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int offset;
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};
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/* User Functions */
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struct dijkstra_path *dijkstra_path_new_to_list(struct dijkstra_solver *solver,
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float x1,
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@ -43,12 +58,18 @@ struct dijkstra_path *dijkstra_path_new_to_list(struct dijkstra_solver *solver,
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float y2,
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int z1,
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int z2,
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struct dijkstra_layer *layer,
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char *name,
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dijkstra_cost weight);
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struct dijkstra_solver *dijkstra_solver_new();
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void dijkstra_solver_free(struct dijkstra_solver *solver);
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struct dijkstra_layer *dijkstra_layer_new_to_list(struct dijkstra_solver *solver,
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enum dijkstra_layer_type type,
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char *name,
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char *access);
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/* Library functions */
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struct dijkstra_node *dijkstra_node_get_connection(struct dijkstra_node *node,
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struct dijkstra_path *path);
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@ -62,6 +83,7 @@ void dijkstra_path_intersect_all(struct dijkstra_solver *solver,
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struct dijkstra_node *dijkstra_node_new_to_list(GList **list,
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float x,
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float y,
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int z);
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int z,
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struct dijkstra_layer *layer);
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#endif // DIJKSTRAGRAPH_H
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@ -235,6 +235,7 @@ int dijkstra_search_route_to_geojson(struct dijkstra_search *search,
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GList *l = NULL;
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struct dijkstra_node *node = NULL;
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struct dijkstra_node *node_last = NULL;
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struct dijkstra_node *node_from = NULL;
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float heading = -1.0;
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float last_heading = 0;
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float heading_diff;
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@ -249,6 +250,9 @@ int dijkstra_search_route_to_geojson(struct dijkstra_search *search,
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for (l = route; l != NULL; l = l->next) {
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node = (struct dijkstra_node*) l->data;
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if (node_last) {
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if (node_last->layer->type != ACCESS) {
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node_from = node_last;
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}
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heading = atan2f((node->position.y - node_last->position.y), (node->position.x - node_last->position.x)) / (M_PI * 2) * 360;
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if (heading < 0.0)
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heading += 360;
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@ -262,12 +266,28 @@ int dijkstra_search_route_to_geojson(struct dijkstra_search *search,
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} else {
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relative_direction_str = "straight";
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}
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if (node_last == search->start)
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if (node_last == search->start) {
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format_str = "Start on %2$s";
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else if (search->states[node_last->uid]->cheapest_path->name == search->states[node->uid]->cheapest_path->name)
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format_str = "Stay on %2$s by going %1$s";
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else
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format_str = "Go %s onto %s";
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} else if (node->layer->type == ACCESS && node_last->layer->type == ACCESS) {
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if (node_from->layer->type == STREET)
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format_str = "[T] Enter the %2$s entrance on your %1$s";
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else
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format_str = "[T] Get off the train at %2$s towards your %1$s";
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} else if (search->states[node_last->uid]->cheapest_path->name == search->states[node->uid]->cheapest_path->name) {
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if (node_last->layer->type == TRAINLINE)
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format_str = "Waypoint for %2$s (going %1$s)"; // TODO: check whether we are passing a station
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else
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format_str = "Stay on %2$s by going %1$s";
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} else if (node->layer->type == TRAINLINE || node->layer->type == ACCESS) {
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format_str = "[T] Take the %2$s";
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} else {
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if (node_last->layer->type == TRAINLINE)
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format_str = "[T] Leave the train at %2$s";
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else
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format_str = "Go %s onto %s";
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}
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if (node_last != search->start)
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sdprintf(buf, &offset, ",");
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@ -276,13 +296,13 @@ int dijkstra_search_route_to_geojson(struct dijkstra_search *search,
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" \"geometry\": {\n"
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" \"type\": \"LineString\", \"coordinates\": [[%f,%f],[%f,%f]]\n"
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" },\n",
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node_last->position.x, node_last->position.y,
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node->position.x, node->position.y);
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node_last->position.x, node_last->position.y,
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node->position.x, node->position.y);
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sdprintf(buf, &offset, " \"properties\": {\n"
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" \"heading\": \"%f\",\n"
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" \"through\": \"%s\",\n",
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heading, search->states[node->uid]->cheapest_path->name);
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heading, search->states[node->uid]->cheapest_path->name);
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sdprintf(buf, &offset, " \"layertype\": \"%d->%d\",\n", node_last->layer->type, node->layer->type);
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sdprintf(buf, &offset, " \"description\": \"");
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sdprintf(buf, &offset, format_str, relative_direction_str, search->states[node->uid]->cheapest_path->name);
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sdprintf(buf, &offset, "\"\n");
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@ -291,7 +311,9 @@ int dijkstra_search_route_to_geojson(struct dijkstra_search *search,
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sdprintf(buf, &offset, "}");
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last_heading = heading;
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}
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node_last = node;
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}
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sdprintf(buf, &offset, "\n]\n");
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@ -7,7 +7,7 @@
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#include <json-glib/json-glib.h>
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int add_geojson_to_dijkstra(struct dijkstra_solver *solver,
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char *filename)
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char *filename, char *type)
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{
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JsonParser *parser;
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JsonNode *root;
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@ -20,15 +20,30 @@ int add_geojson_to_dijkstra(struct dijkstra_solver *solver,
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int i_max, j_max;
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char *name = NULL;
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char *access = NULL;
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int x, y, z;
|
||||
int x_last, y_last, z_last;
|
||||
char *layer_name;
|
||||
enum dijkstra_layer_type layer_type;
|
||||
struct dijkstra_layer *layer = NULL;
|
||||
|
||||
struct _stats {
|
||||
int nodes;
|
||||
int paths;
|
||||
} stats = {.nodes = 0, .paths = 0};
|
||||
|
||||
report(LL_INFO, "Loading GeoJson data from %s...", filename);
|
||||
report(LL_INFO, "Loading GeoJson '%s' data from %s...", type, filename);
|
||||
|
||||
if (!strcmp("streets", type))
|
||||
layer_type = STREET;
|
||||
else if (!strcmp("trainlines", type))
|
||||
layer_type = TRAINLINE;
|
||||
else if (!strcmp("access", type))
|
||||
layer_type = ACCESS;
|
||||
else {
|
||||
report(LL_ERROR, "Type '%s' not supported.\n", type);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
parser = json_parser_new ();
|
||||
|
||||
@ -63,9 +78,32 @@ int add_geojson_to_dijkstra(struct dijkstra_solver *solver,
|
||||
json_reader_end_member(reader); // name
|
||||
json_reader_end_member(reader); // properties
|
||||
|
||||
if (layer_type == ACCESS) {
|
||||
access = name;
|
||||
name = strchr(name, ':');
|
||||
if (name == NULL) {
|
||||
report(LL_ERROR,
|
||||
"Invalid name for accesss. '%s'",
|
||||
access);
|
||||
g_object_unref(reader);
|
||||
continue;
|
||||
}
|
||||
*name = '\0';
|
||||
do
|
||||
name++;
|
||||
while (*name == ' ' && *name != '\0');
|
||||
}
|
||||
|
||||
json_reader_read_member(reader, "geometry");
|
||||
json_reader_read_member(reader, "coordinates");
|
||||
z_last = 0; // By default, let's assume height 0
|
||||
if (layer_type == STREET) // For streets, this means elevation
|
||||
z_last = 0; // By default, let's assume height 0
|
||||
else if (layer_type == ACCESS) // For access, it's the relative speed as well
|
||||
z_last = 10; // 10 percent
|
||||
else // For trainlines, z means relative speed to walking
|
||||
z_last = 1000; // 2 times faster than walking
|
||||
layer_name = name;
|
||||
layer = dijkstra_layer_new_to_list(solver, layer_type, layer_name, access);
|
||||
if (json_reader_is_array(reader)) {
|
||||
j_max = json_reader_count_elements(reader);
|
||||
for (j = 0; j < j_max; j++) {
|
||||
@ -92,6 +130,7 @@ int add_geojson_to_dijkstra(struct dijkstra_solver *solver,
|
||||
x_last, y_last,
|
||||
x, y,
|
||||
z, z_last,
|
||||
layer,
|
||||
name,
|
||||
DIJKSTRA_WEIGHT_AUTO);
|
||||
}
|
||||
|
@ -5,6 +5,6 @@
|
||||
#include "dijkstragraph.h"
|
||||
|
||||
int add_geojson_to_dijkstra(struct dijkstra_solver *solver,
|
||||
char *filename);
|
||||
char *filename, char *type);
|
||||
|
||||
#endif // GEOJSON_H
|
||||
|
34
src/main.c
34
src/main.c
@ -2,6 +2,7 @@
|
||||
#include <stdlib.h>
|
||||
#include <getopt.h>
|
||||
#include <glib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "dijkstragraph.h"
|
||||
#include "dijkstrasearch.h"
|
||||
@ -18,6 +19,7 @@ void add_test_map(struct dijkstra_solver *solver)
|
||||
5,0,
|
||||
5,10,
|
||||
0,0,
|
||||
NULL,
|
||||
"Vertical",
|
||||
1);
|
||||
|
||||
@ -25,6 +27,7 @@ void add_test_map(struct dijkstra_solver *solver)
|
||||
0,5,
|
||||
10,5,
|
||||
0,0,
|
||||
NULL,
|
||||
"Horizontal",
|
||||
1);
|
||||
}
|
||||
@ -50,10 +53,13 @@ int main(int argc, char *argv[])
|
||||
GList *l = NULL;
|
||||
struct dijkstra_node *node;
|
||||
struct dijkstra_path *path;
|
||||
struct dijkstra_layer *layer;
|
||||
|
||||
int port = 6802;
|
||||
struct dijkstra_serv *serv;
|
||||
|
||||
char *file_name, *file_type;
|
||||
|
||||
/* Init stuff */
|
||||
set_log_level(LL_DEBUG);
|
||||
|
||||
@ -93,21 +99,39 @@ int main(int argc, char *argv[])
|
||||
|
||||
/* Load map data -> Generate graph */
|
||||
for (i = optind; i < argc; ++i) {
|
||||
add_geojson_to_dijkstra(solver, argv[i]);
|
||||
file_name = strchr(argv[i], ':');
|
||||
if (!file_name) {
|
||||
file_name = argv[i];
|
||||
file_type = "street";
|
||||
} else {
|
||||
*file_name = '\0';
|
||||
file_name++;
|
||||
file_type = argv[i];
|
||||
}
|
||||
add_geojson_to_dijkstra(solver, file_name, file_type);
|
||||
}
|
||||
|
||||
if (should_report(LL_NOISY)) {
|
||||
for (l = solver->layers; l != NULL; l = l->next) {
|
||||
layer = (struct dijkstra_layer*) l->data;
|
||||
fprintf(stderr, "Layer %p: %d : %s", layer, layer->type, layer->name);
|
||||
if (layer->type == ACCESS)
|
||||
fprintf(stderr, " (access to %s)", layer->access);
|
||||
fprintf(stderr, "\n");
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
for (l = solver->nodes; l != NULL; l = l->next) {
|
||||
node = (struct dijkstra_node*) l->data;
|
||||
fprintf(stderr, "Node %5d @%p: %f,\t%f [%d paths]\n", node->uid, node, node->position.x, node->position.y, g_list_length(node->paths));
|
||||
fprintf(stderr, "Node %5d %d@%p: %f,\t%f [%d paths]\n", node->uid, node->layer->type, node, node->position.x, node->position.y, g_list_length(node->paths));
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
for (l = solver->paths; l != NULL; l = l->next) {
|
||||
path = (struct dijkstra_path*) l->data;
|
||||
fprintf(stderr, "Path %p: %5d (%f,%f) -> %5d (%f,%f) cost %d \t\"%s\"\n", path,
|
||||
path->source->uid, path->source->position.x, path->source->position.y,
|
||||
path->destination->uid, path->destination->position.x, path->destination->position.y,
|
||||
fprintf(stderr, "Path %p: %5d (%d,%f,%f,%d) -> %5d (%d,%f,%f,%d) cost %d \t\"%s\"\n", path,
|
||||
path->source->uid, path->source->layer->type, path->source->position.x, path->source->position.y, path->source->position.z,
|
||||
path->destination->uid, path->destination->layer->type, path->destination->position.x, path->destination->position.y, path->destination->position.z,
|
||||
path->weight,
|
||||
path->name);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user