Commit Graph

14 Commits

Author SHA1 Message Date
3cb3078820 Add editor mode for polygons 2020-04-20 18:51:10 +02:00
be16cf2f6e Automatically disable anti-aliasing on high zoom levels 2020-04-20 00:02:28 +02:00
b2958f15d7 Remove debug code 2020-04-19 23:29:16 +02:00
bfaacd813b Add street names to search 2020-04-19 23:09:26 +02:00
94c05d5358 editor: Center on object after loading new coords 2020-04-19 22:26:35 +02:00
ab2e50f851 editor: Add reverse backwards drawing mode and improve the reset handler 2020-04-19 20:54:57 +02:00
8ca10033f9 editor: Make polyline clearable 2020-04-19 20:42:45 +02:00
90161e098a editor: Add function to reset path 2020-04-19 20:36:47 +02:00
255e81ce9f Improve location history
Before, script initiated moves would mess with the
history through hash updates partway through the move.

This commit fixes this behavior by checking for a
human source.
2020-04-19 10:45:26 +02:00
1a2f9908fa editor: Prevent JS errors if no polyline has been drawn yet 2020-04-19 09:14:19 +02:00
0859324a46 Add jump-to-coordinates feature and location history 2020-04-19 09:12:17 +02:00
657867309e Improve center-on-block feature
6284c9d8b4 introduced a feature to
center coordinate data on blocks by shifting the actual waypoints.
The problem with that approach is that it actually changes the
coordinates returned by any subsequent query to that geojson entry,
leading to coordinates like [0.5, 0.5] instead of [0, 0].

This commit removes the old translation code and instead shifts the
entire map. This means waypoints are still correct, and only the
visuals are affected. The correctness of new coordinate mapping has
been verified in-game and using the origin marker.
2020-04-19 07:38:41 +02:00
c10f229f49 Remove debug print 2020-04-18 12:35:49 +02:00
de3a4fc757 Add street editor
Accessible by setting ?editor
2020-04-17 21:47:12 +02:00