Fix sample rate and offset correction
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cac80f1c65
commit
03abf17edc
@ -139,21 +139,23 @@ void DMA2_Stream0_IRQHandler()
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{
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int sample;
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DMA_ClearFlag(ADC_RX_DMA_STREAM, DMA_FLAG_TCIF0);
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//printf("[DMA-IRQ] %d, %d\r\n", adc_buffer[0], adc_buffer[1]);
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sample = 2048 - ((adc_buffer[0] + adc_buffer[1]) / 2);
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sample = ((adc_buffer[0] + adc_buffer[1]) / 2) - 2048;
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GotSample(sample);
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}
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// Not used:
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// Only for debugging. Currently disabled.
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void ADC_IRQHandler()
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{
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ADC_ClearFlag(ADC1, ADC_FLAG_EOC);
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//printf("[ADC-IRQ] %d, %d\r\n", adc_buffer[0], adc_buffer[1]);
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// printf("[ADC-IRQ] %d, %d\r\n", adc_buffer[0], adc_buffer[1]);
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}
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void TIM5_IRQHandler()
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{
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TIM_ClearFlag(TIM5, TIM_FLAG_CC1);
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// I would really like to this in HW via events, but somehow it's broken...
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ADC_SoftwareStartConv(ADC1);
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}
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@ -2,7 +2,7 @@
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#define _ADC_H
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#define ADC_F_TIM 50000000
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#define ADC_SAMPLE_RATE 44130
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#define ADC_SAMPLE_RATE (40000)
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#define ADC_RX_DMA_CHANNEL DMA_Channel_0
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@ -4,7 +4,7 @@
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#define CCEMBEDDED
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#define NUM_LIN_LEDS 60
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#define USE_NUM_LIN_LEDS 60
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#define DFREQ 44130
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#define DFREQ (40000)
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#endif
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@ -40,8 +40,8 @@ void NewFrame()
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int i;
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HandleFrameInfo();
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// UpdateLinearLEDs();
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UpdateAllSameLEDs();
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UpdateLinearLEDs();
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//UpdateAllSameLEDs();
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SendSPI2812( ledOut, NUM_LIN_LEDS );
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}
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@ -116,14 +116,10 @@ int main(void)
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SysTick_Config( RCC_Clocks.HCLK_Frequency / 100);
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float fv = RCC_Clocks.HCLK_Frequency / 1000000.0f;
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// We can use printf to print back through the debugging interface, but that's slow and
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// it also takes up a bunch of space. No printf = no space wasted in printf.
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// printf( "Operating at %.3fMHz\n", fv );
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ConfigureUART();
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InitColorChord();
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Configure_PA0();
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//InitMP45DT02();
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InitSPI2812();
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adc_init();
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@ -158,7 +154,7 @@ int main(void)
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{
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LED_OFF; //Use led on the board to show us how much CPU we're using. (You can also probe PB15)
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PushSample32( sampbuff[this_samp]/2 ); //Can't put in full volume.
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PushSample32( sampbuff[this_samp] ); //Can't put in full volume. (here was /2)
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this_samp = (this_samp+1)%CIRCBUFSIZE;
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